Episode 31: Tone and Theme with Nellie and Chris

Episode 31: Tone and Theme with Nellie and Chris

The Great Game · 2024-05-18
01:09:25

We got into the weeds of tone and theme for megagames - what's good, what's bad, what role does tone/theme play in the success and 'fun' of a game.

To help navigate, we welcomed back recurring guests Nellie (Melbourne Megagames) and Chris (Very Large Huge Games).

Episode links:

Adelaide Megagames Melbourne Megagames Join our communty and get in touch Connect with ⁠⁠⁠⁠⁠Sydney Megagamers⁠⁠⁠⁠⁠ on ⁠⁠⁠⁠⁠Discord⁠⁠⁠⁠⁠ Connect with the Brisbane Megagames community on ⁠⁠⁠Facebook⁠⁠⁠ and ⁠⁠⁠Discord⁠⁠⁠. The Great Game logo by ⁠⁠⁠⁠⁠Jack McNamee⁠⁠⁠⁠⁠ using Logo designed by Jack McNamee using ⁠⁠⁠⁠⁠Earth Vectors by Vecteezy⁠⁠⁠⁠⁠ The Great Game Theme: ⁠⁠⁠⁠⁠Balrog Boogie, Diablo Swing Orchestra⁠

The Great Game

Jack and Patrick talk about Megagames in the Australian environment - how it all started, how we do things down under, and how our players and designers find the world of megagaming.

The Great Game Theme: Balrog Boogie, Diablo Swing Orchestra

The Great Game logo by Jack McNamee using Earth Vectors by Vecteezy.

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